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Tuesday, April 23, 2019

English class Essay Example | Topics and Well Written Essays - 750 words - 3

English class - demonstrate ExampleAssassinations regularly feature in the juicy. Fire fighting and flying helicopters are simulated. In the subsequent releases, especially after the grand stealth motorcar 2, thespians are force to overcome extreme and pathetic events standardised being left for the dead and betrayal. This becomes a motivation for advancing through the criminal flow in the game leading to the triumph of the character by the end of the story line (Bogenn 79). The game also involves driving taxis and carjacking. The grand theft auto III makes violence to be more true-to-life(prenominal) and practical to children. The players go opportunities to pay for prostitution services with the aim of recovering health. Then the players can polish to recover the money. The game is seen to be moving from the traditional heroic roles offered by the games to illegal activities. The players are forced to commit a wide variety of crimes (Kutner and Olson 41). The grand the ft auto displays a notion where the player only faces short term consequences. In the game, the players end up killing policemen and soldiers.Grand theft auto is said to have controversial content especially with regard to children. The episodes of the game are said to have a grave impact of the childrens behavior. The boob tube game is linked to ill will and addiction to vices and violence. A study in 2001 showed that contents of grand theft auto and similar games lead to increased aggression less pro-social behavior among children (Bogenn 79). The violence practiced in the games makes children be comfortable with antisocial behavior like ignoring the rights of others. Grand theft auto is also said to have positive impacts on children. Its been argued that it trains children to be team players, competitive and that the video characters are not reflected in the real life situation. Grand theft auto leads to both long term and short term aggressive and violent behavior (Kutner and Olson 41).The video game depicts women as sex objects

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